Version number v1.0.N. N increases by 1 each time data/code is deployed to the live website. Recording starts from August 21, 2026 (previous work has no detailed backward record)
🪞 New page opened: Mirror Lake The lake map that arrived with patch V1.1.2. It now has every point the game names, the map collectible, the couple photo spots, and the full coordinate set for exploration, readable in Thai, English and Chinese
🌊 Half of this map is underwater 68 of the 170 exploration points, and 15 of the 30 pearls, sit in the underwater area that shares the same coordinates as the surface. The site now marks which points you have to dive for
🗺️ This map has no adventure quests and no mortal world events at all The in-game progress panel only has two rows, so the city page has no quest list. It is not that we are still missing them
🫧 The collectible here is 30 pearls Picked from oysters you can open right away, and traded for valuables inside this same map. The item page now has a picture
💞 There are 6 couple photo spots, each with a hint about where it is The hints are the wording the game itself uses
🔢 Fixed how collectibles are counted so it matches the in-game panel Two collectibles sitting at the same coordinates but on different levels used to be counted as one. Every other map was rechecked and none of their numbers changed
🌼 Open a new page Celestial Plains The High Valley Meadow map coming with patch V1.1.3 now features the complete quest list, all districts, caves and secret paths, map collectibles, and coordinates for all exploration points. Available in Thai, English, and Chinese.
🟡 This map's collectibles are amber, in three types insects, flowers Butterfly. Each type is hidden in a different location. The item page already has pictures, and the exchange spot is right in this map, no need to carry them to Hangzhou.
🧭 Also indicates which quests from other maps require coming to Celestial Plains so you won't be confused about why that quest isn't in front of the city.
⚠️ This page has not yet been verified on-site point by point Names and coordinates are directly from the Thai server game data. Detailed steps for each quest will be gradually added as they are collected in-game. If you go and find something mismatched, feel free to let us know.
🔤 Some skill names that had missing Thai characters for the 书 are now completely back For example, in the skill category cards of the handbook Rumors, the skill names were previously cut off and unreadable.
🌏 No more Thai text on the English pages Hundreds of item, character and spot names were still left in Thai in the middle of English sentences, because the game has no English name for them. They all have English names now, and tapping an item name still opens that item page as before.
✍️ The text across the whole website reads smoother, written the way Thai people actually type. Previously, there were long dashes and middle dots cluttering the sentences, which was jarring to read. Now they are replaced with spaces and commas. Fixed across all quest steps, warnings, city notes, exploration pages, Rewind pages, and various on-screen signs, covering all three languages across more than 26,000 points.
🔒 Content remains completely unchanged. This round only fixes punctuation marks, numbers, coordinates, quest names, item names, NPC names, and step orders, keeping everything else exactly the same. There is a checker in place to prevent any 书 tokens from disappearing during the edits.
🏷️ In-game names with middle dots remain intact. Items like Fine Braised Duck (Braised Duck - Good) or Taste of Bianjing (Bianjing Delicacies I) are still written the way the game writes them and are not split into two parts.
The Thai page no longer has Chinese names in parentheses. Previously written as Peachwood Sword side by side everywhere, which looked cluttered. Now only a single name remains according to the selected language, including the title on the tab, headings, category labels, quest content, as well as descriptions shown in Google search results and link-sharing cards.
🌏 Quest steps fully translated into both English and Chinese. Originally alternating languages, now the steps, conditions, choices, and endings can be read completely in the selected language
🏷️ In-game names always use official terms. Names of cities, quests, NPCs, items, skills, directly taken from the game, not self-translated terms, so Read on the web and find them exactly the same in the game
🈳 Quest steps are now fully translated into English and Chinese (previously only headings/warnings were translated, while steps remained in Thai), about 2% of certain proper nouns are still slightly off and are being gradually fixed. The Thai version is unaffected
🔍 Search still works in all languages. Typing Chinese or English names still works, but they won't be displayed to avoid cluttering the screen
🧹 Fixed incorrect displayed names. Some places had Thai names inserted in the middle of Chinese names, making them unreadable, and some signs used terms inconsistent with the game, such as "dungeon" and "guild member". Now using terms consistent with the game
The English page now has complete English names for everything. For locations, people, and exploration points where the game did not provide English names, we named them all ourselves and had an independent reviewer check them name by name.. Previously, these points appeared as Chinese characters stuck on the web page.. Names that are official game terms still carry the verification mark as before, while the names we created do not.
🩹 Skill and item descriptions in the notebook Rumors characters are now complete. Previously, the headers of several lines abruptly disappeared, such as Golden roar shakes the mountains or Unlock :, making them unreadable. Now, all 186 points have returned to full sentences.
Gameplay guide clips now have English names. Opening the English website will show the category names and clip titles in English, not Thai.
Descriptions appearing in Google search results and link-sharing cards are now in a single language. Previously, Chinese names in parentheses and Thai words were still mixed in, even though the main webpage was already clean.
🏟️ Dungeon names in the DPS calculator now change according to the language. Previously, selecting English/Chinese still left the dropdown names in Thai. Now, official game names are used for all 14 stages across the stage selection box, damage comparison table, and recommended stats list.
📊 Stat labels and explanation tables on the DPS page are fully translated. Stat names use the exact terms shown by the game, while the descriptions for "multiplier per tier" and "what is worth upgrading" can be read in all languages.
🔍 Search box changes language according to the page. Previously, even when English/Chinese was selected, search results still showed entirely in Thai names, and clicking them led back to the Thai page. Now, category headers, names, and source lines match the selected language. Clicking a result keeps you in the original language.
🧮 Advanced DPS Tool: Try changing attack power and see real results. Previously, after entering numbers from the in-game appraisal panel, changing the attack value didn't change the damage at all (the website would extract the new class base values every time until they canceled each other out). Now, the website remembers which gear stats the panel number was read from, extracts it once, and lets you try changing values to see the results.. There is a "Pin New" button when reading the panel again after changing gear.
🌏 The website now supports 3 languages. Thai / English / Simplified Chinese. There is a language switch button in the top-right bar. Whichever language you select, you will only see that language without cluttered names of other languages. ⚠️ Currently, the English and Chinese versions have translated names and buttons/labels, while the quest steps are still in Thai and are being translated gradually.
🏷️ Official English names of the SEA server are complete, 2,266 names. Quests, items, NPCs, monsters, and locations are directly pulled from the game, not our own translations. Players using English will find matches in the game when searching the website
✅ Fixed 34 incorrect English names. For example Windstorm Token, originally written as Fengyun Token, the actual in-game name is Windstorm Token. Willpower Technique originally Internal Art Manual, the actual name is Willpower Technique
🔍 Search still works in all languages. Typing Thai, English, or Chinese still works, regardless of which language the website is currently in
🧮 The website now calculates attack abilities for all stages. The in-game assessment panel only allows selecting the latest stage, but now you can enter any stage number, and the website will calculate the numbers for the selected stage, displaying them in the gold-colored, non-editable box and showing all stages in the comparison table. Cross-checked with the game: the calculations match 3,788 times with what the game shows
🎯 Damage numbers match the attack scores and top assessment panel in the game. Compared two stages, the difference is less than 0.05%. The website notes this under the numbers for self-checking
🧹 Removed 2 input fields that had no effect. Additional crit rate and base class damage, originally input but always replaced by the website's own calculations anyway. These have been removed from the form, but the website's calculated values are still shown under the damage numbers as before
⚔️ The DPS calculation page now shows actual damage numbers. Previously, it only showed the percentage increase for each multiplier, now it shows the actual damage per hit on the stage and compares across stages in one table
📊 The summary now compares actual damage. Separated into two groups, "How much increase from upgrading by 1 point" and "How much increase from upgrading by 1%". Listed from most cost-effective down, allowing you to know where to allocate the next point
🧾 Add input fields for all damage-influencing stats, boss suppression (both points and %). skill power boost, shield penetration, elemental resistance bypass, critical rate bonus, attack speed. and the "class base damage" slot for fine-tuning to match real values
⚠️ Warning when combat power hasn't passed the dungeon threshold. In later dungeons, if your combat power is insufficient, your damage will be heavily suppressed and reduced to very little. The website will now show a warning to go boost your combat power first, instead of upgrading other stats and seeing no progress.
🔑 Add a section "Five Things That Change Gameplay", readable by everyone, even without logging in, such as missing hits don't mean failure, and boss armor is calculated based on boss level, not player level
📘 Adjust the user guide to match the new screen layout, clearly states what stats to record from the game and how to interpret the results
🔬 Split the DPS calculation page into 2 modes, basic mode requires filling 9 slots to see which stats to upgrade first, while detailed mode requires filling all damage-influencing stats for the closest real values; the input values are shared between both modes, allowing switching without re-entering
⭐ Detailed mode calculates "class base damage" automatically, just input the external attack power value from the status comparison panel; the website will reverse-calculate the hidden character panel values, no need to manually tune
📘 Separate the guide into 2 pages by mode, the detailed mode guide includes a table showing where to find each input value in the game
🎯 Adjust damage numbers to match the game's actual calculations, compared to the values shown in the game's status comparison panel, all damage types (through armor. through elemental resistance, hit rate, crit chance, elemental damage ratio) match exactly
🧭 Choose your class before calculating. Nightwaker, Ironclad. Bladestorm uses "external power" stats, while Celestune. Sylph, Dragonsvelte. Numina use "internal power" stats; the guide will automatically adjust the stat names and recommended targets based on the chosen class
🎯 The website calculates all hidden stats, detailed mode takes numbers from the "?" button in the status comparison panel (post-hit critical rate) to reverse-calculate "critical rate bonus" and "class base damage" from attack abilities, showing the exact numbers used
⚡ Basic DPS calculation is now available to everyone without logging in, fill 9 slots and see which stats to upgrade first; Advanced mode (full input + website calculates hidden stats) and calculating realm stories remain reserved for members
🏷️ The Tools page clearly labels each card as either "available to everyone" or "members only"
❓ Attack Ability Slot and Critical Hit Rate After Targeting ? Button. Pressing it will pop up an in-game image, pointing directly to which line number to record on the status comparison panel, no need to switch to the manual.
🛠️ Added a new "Tools" menu that consolidates all calculation tools in one place. Accessible from the top menu bar, currently includes two tools: "Calculate DPS" and "Calculate Battle Story".
⚔️ New tool "DPS Calculator". Enter your stats from the 7 character stat slots, and the website will summarize which stat you should upgrade next to get the highest damage increase, along with a comparison table for every dungeon showing what percentage physical and elemental damage hit for, and whether your accuracy is sufficient.
🧮 "Battle Story Question Helper" is now available for members. Originally only available to admins, it has been moved to the Tools menu and renamed to "Calculate Battle Story", accessible immediately upon logging in.
🖼️ The guide now includes real screenshots of the tools in use. See the results before deciding to sign up.
📘 Each tool has its own usage guide. Readable even without logging in, explaining what values to find in-game and how to read the results.
🔒 Both calculation tools are reserved for members. Non-logged-in users can only read the guides.
📖 The city page separates quests according to the "Notebook Rumors" in-game. The city page has a bar indicating the completion of all 7 categories (Battle Story Skills. Boss, Adventure, Missions, Folklife, Status. Exploration), click on category Adventure/Folklife to filter the list immediately.
✅ The number of quests in each city now matches the "Exploration Progress" panel in-game. For example, Bianjing Adventure 44, Folklife 61. Hangzhou 33 / 69 exactly matches. Cities without the latest panel are noted directly.
🗂️ Quests not on the exploration panel are now separated into categories. The filter on the city page clearly states "Quests Adventure removed by the game". "➕ Additional Quests (can be done, but the panel numbers don't change)". "Quests categorized by the game as exploration" or "Still cannot be matched with in-game data". Each quest's label clearly states the reason, so you know which ones are still doable and which are no longer available.
🔤 Renamed 21 quests to match the actual game display. For example, Seven Heroes of Cloudcrest. Uncle Long Fishes, Madam Bai Placeholder. The original guide names are still noted for reference.
➕ Added 13 quests that the game counts but the website did not have (Bianjing. Hangzhou, Ye Yan Ming Guan). Still preliminary information (start point + Rumors in the notebook), detailed steps are being collected.
🧭 Moved the quest "Couples Spending Time Together (Couples in Harmony)" to Cizhou as organized by the game. The old link still works and will redirect you to the new page automatically.
🧭 Clearly states which cities do not have a progress panel to open. Valiant Camp and Herbal Valley do not have an in-game exploration notebook, city pages will no longer show "in-game panel" numbers to avoid confusion
➕ Add quests Folklife Past of the Steed at Valiant Camp. New quests from patch 1.3.2 that the guide has not yet documented. Initial points are noted down, detailed steps are being collected
🔢 The number "how many in-game" for every city is calculated directly from game data. Cities that have never had a panel image (Cizhou. Peachspring Village, Sanqing Mountain. Song Border-Song-Liao Border) now have complete numbers for comparison, with notes on how many have been collected on the website
🧹 Removed 10 duplicate entries. Some Chinese guides name quests from "chapter titles" while in-game panels use "episode titles," leading to two entries per quest on the website, such as A Pair of Souls - Seeking the Letter = Hidden in Snow. Steps written are fully integrated with the actual entry, nothing is missing and old links still work (redirect to the correct page)
📍 Moved 2 quests to the correct city. Nanguo Zi and Xiao Taoren, which used to be on page Sanqing Mountain, are actually counted by the game as part of Peachspring Village (in-game names are Empty Valley Peach Blossoms Valley Blossom. Where are the Chess Traces Where the Pieces Fell).
📖 Separated non-quest items from the quest list Snow Omen Record One are album collectibles, while Matchmaking Record and Cat Snatching are other system missions. All three are now clearly labeled.
📖 Open notebook Rumors for 5 non-quest sections, 248 entries (on the "explore map" page of each city) 🧩 Explore 79 👹 Boss 81 📘 Combat skills 35 🎭 Status 27 📜 Quests 26, Switch sections freely. Each page has hints written by the game. The skill section tells which scriptures to use. The status section explains how to unlock and items to dig up. The quests section lists the episodes available
🔗 Items that duplicate existing pages use links to point to instead, 47 points. For example, strong enemy cards point to the boss list, quest cards point to the quest page, to avoid duplicate information
📍 Search bar indicates the city that is open (same line as the search bar). Scroll through long quests and still know which city you're in. Click the city name to jump back to the top. On the far right, a shortcut to the city's explore map page. 📱 On mobile, the bar is fixed so it doesn't hide under the top menu (previously the search bar was also hidden)
🔢 The numbers on the front page card and the city page now match in every city. Previously, numbers were hardcoded in the blurbs. Now, both places calculate live from the same dataset, so editing quest data anywhere updates instantly.
🔙 Removed all 152 quests added in v1.0.28. Checked against in-game panels and found discrepancies (e.g., Bianjing in-game counts Adventure 44, but after adding the website had 81). This data set came from a table counting "quests related to maps" rather than "quests counted in the map panel," so it cannot be trusted, apologies for the error
✅ Remaining: The Song-Liao Border page and moving 4 quests to the correct city (neither affects the original city's count)
🧭 Old links of the 4 moved quests still work. Opening them leads to the new page directly
🔗 Old links of the 4 moved quests now work. If you bookmarked or shared the old link, opening it will lead to the new page directly, no more blank pages
🗂️ Added 152 quests the website never had, covering 13 cities. The website now has 665 quests. The missing parts are mainly category Folklife Events and letter quests, which our previous guide never covered completely
🏥 [Herbal Valley](/yaowanggu) 4 > 19 quests and [Valiant Camp](/bixueying) 9 > 23 quests. These two pages originally had only quests Adventure, now they have complete categories Mortal World
🏯 [Bianjing](/bianjing) +44. [Hangzhou](/hangzhou) +23. [Cizhou](/cizhou) +20. [Eastern Edge Sea](/dongjihai) +11. [Cloudcrest Fortress](/lianyunzhai) +7. And another 8 cities
📍 85% of new quests have coordinates and indicate who to find. The rest the game doesn't record starting points, noted as unknown
🧭 Quests Adventure where trigger points and NPCs are different locations now have coordinates for both. Previously only one point was noted, some players couldn't find it
⚠️ Quests added this round still lack detailed steps. Names, districts, luck levels, coordinates, and how to start quests are provided first. Detailed steps, choices, endings, and rewards will be added gradually. If you encounter issues, please report them
🧪 Added a check for "what the game has that the website doesn't". The old check only verified if existing items were correct, missing new items. Now every new quest patch won't be missed
🧹 Rechecked the entire website and found no duplicate quests. Added 5 duplicate checks (including cases where the game names the same quest differently) and made passing them mandatory before posting. Found and combined 3 pairs this round
📝 Fixed the Chinese name of Home Is Distant (Home is Afar). The website previously used a guide-written name (家是·远方) that does not exist in the game.
🧭 Move 4 quests to the city where the game actually counts. The original checker read incomplete panels in the game, so quests Apricot Blossom and Mindful Purity from Hangzhou > Bianjing. Lingering Nightmares from Yanmen Pass > Bianjing. Heart's Choice from Bianjing > Valiant Camp
🔁 Quests that were moved can still be found from the original page. The original city page now shows a box saying "Quests from other cities that must be done here" with coordinates where the game records the quest start, so no one will miss them
🏜️ Open the new city page [Song-Liao Border](/songliao) (Song-Liao Border). Desert outside the wall Yanmen Pass on the side where the army Song-Liao Border sets up camp. The original website had no page for this map despite quests and exploration points being present in the game
🗺️ 21 quests. Adventure 9 (all luck levels complete). Folklife Events 12. Each has a description, coordinates, and how to start the quest
🧩 354 exploration points across the map. Chests 88, Mini-games 228, Red monster points 38. Plus 26 named points (including 6 caves and hidden paths)
🎖️ Waist Token 50 points arranged along the route. The exchange shop for this map and Yanmen Pass is located here
📸 Scenery 8 points with Thai names as used in the game and descriptions of where to stand
🧭 Move 3 quests from [Yanmen Pass](/yanmenguan) to a new page: Returning Geese of Yore, Woe of War, Half Jar of Firecracker. The game counts these three as part of map Song-Liao Border. After moving, quest Mortal World of Yanmen Pass remains at 17, matching the game panel exactly
⚠️ Information on the new page has not yet been confirmed point by point and does not have detailed steps for each quest. We will gradually update it, anyone who finds discrepancies can let us know
🐞 Corrected 5 quests that were incorrectly placed in the wrong city. Originally, one quest was written on two city pages with different content, leading those who followed the wrong page to miss the quest. Now it follows the game panel and combines the two sets of information into one complete set
🧭 Way of Beggar moved to page [Bianjing](/bianjing). The starting point is the beggar You Renxi at Bianjing, not Hangzhou as previously written
🧭 Another 4 quests that were moved: Heart's Choice > Bianjing. Mindful Purity and Couples in Harmony > Hangzhou. Lingering Nightmares > Yanmen Pass
📖 Peachspring Adventure and Bianjing's Splendor are still on page Peachspring Village, but the steps and rewards that were previously written separately in two places are now complete on a single page.
🧭 Add a box “Quests from other cities that need to be done here” to page Bianjing, quests that belong to other cities but whose steps are in Bianjing will no longer disappear.
📝 The chapter name “A Lifetime Together” now uses the game's name, previously, the two chapters used the same name, making it hard to distinguish which was which.
📍 Small Tune, Big Impact has corrected the quest acceptance point to match the actual quest giver, which is You Xiaoyi.
🧪 Added a duplicate cross-city quest checker. From now on, if the same quest is posted under two cities, the system will not allow it to be uploaded to the website.
🎬 The scene map for the entire chapter of Rewind, 330 chapters, totaling 4,059 scenes on page Rewind. arranged according to the game's route. scenes that branch off indicate where they can go next. choices that are locked indicate the conditions that have not been met, along with a full list of 57 unlock methods.
🖼️ 50 item images in scenes appear in the line “What needs to be done”, you can see the appearance of items you need to use or send, no need to guess from the name.
🔗 Direct access to chapters from links, every chapter card has its own link (/dream-back?c=...) which can be copied and sent to friends, and can now be found via Google.
🔍 The search bar now recognizes scene maps, members can type scene names or option text and find them directly (previously visible on the webpage but not searchable).
🧹 Cleaned up text to make it easier to read, removed unusual symbols that came with the text. replaced character name placeholders with “(your character name)”. removed incomplete text that doesn’t make sense, better than showing incorrect information.
🔒 The list of scenes for locked chapters is still accessible to web members as before, the number of scenes visible to everyone remains the same.
🛠️ Closed the channel that caused some headings/buttons on page Rewind to display differently for general readers and search tools, and fixed backend tools that might accidentally delete used images.
📑 List of all 367 chapters at the end of the page Rewind. Previously, only the open categories were visible, requiring the player to click through each tab. Now, clicking the table of contents allows direct navigation to any chapter.
🏷️ Chapter names and titles change according to the open chapter. Copying and sharing a link now displays the actual chapter name and image, rather than the same text for every chapter.
🧹 Removed 8 duplicate chapters (same name and content, different rows). Now, only one row per story remains, avoiding duplicate content.
⚡ Web page files load faster (longer cache) and page Rewind is much lighter. Opening a page no longer requires loading data for every chapter.
🔗 Link to non-existent chapter Rewind now shows "Page not found" instead of opening an empty page
🕵️ New category “Secret Events” on the map exploration page 313 points / 12 cities. Points ❓ that are not minigames but require completing an event quest before a chest appears now have names. Click the “🕵️ Secret Events” chip to filter and view these points.
🌙 Completed example. Blackwind Bandit at Bianjing: Must climb to the rooftop at night, catch the thief, and return Pouch to the owner. Includes time constraints and detailed steps.
📖 42 points now have methods/conditions (Bianjing 10. Peachspring Village 12, Hangzhou 8, Cizhou 5, remaining spread across 5 cities). The rest have names and coordinates, with methods to be added gradually.
🔒 Details of secret events (name. conditions. method) are available for web members. Free sign-up, request a code from the guild.
⚠️ All points still have a “Not yet confirmed in-game” sign. This is direct game server Thai server data, but individual points have not been confirmed yet. If discrepancies are found, please report them.
🗓️ Thai/SEA server has updated to patch 1.3.2 (Sep 4, 2026). Updated the homepage and quest warning signs to match the new version. Many areas still refer to the Thai server version 1.3.1.
🆕 3 quests Adventure that were pending patch updates are now available. The Three Ageless Immortals at Bianjing. Small Tune, Big Impact at Cizhou. Shared Destiny at Herbal Valley. Full information was recorded before the patch, now available to read ⚠️ No one has confirmed in-game yet, anyone who tries and gets results can share.
📅 The next patch date is announced. Comparing the patch release schedule of the SEA server, it matches every time. It is expected that 1.3.3 will be around October 2, 2026, and 2.1.1 around November 6, 2026. Plan ahead accordingly.
📊 The Adventure panel of Cizhou should change from 26 to 27 after this patch. If you check and the numbers don't match, please report it.
🎮 Page Rewind, added the actual play order for the ending scenes of chapter A Lifetime Together, similar to the first time you encounter them. Originally, it only stated the conditions you needed to meet but didn’t specify the order. Now, it lists all 11 steps from the introduction to the end of the chapter, specifying where you need to stop walking Story to pick up side quests. If you proceed past that point, you’ll need to Rewind the entire round again.
📍 NPC coordinates for side quests in this chapter are fully provided, along with the NPC's stance to make them easier to find. It also indicates which points require waiting until the next day for the NPC to appear. Confirmed to match the game screen in the Thai server.
⏱️ Warns about time-limited decision options. The decision options for this chapter's path give only 15 seconds to choose, and there's a way to check in-game if the correct option has been selected. If the wrong option is chosen, it can be immediately identified without having to finish the chapter.
🔑 All unselectable options are fully explained. Previously, it only mentioned the first-level conditions as shown in the game. Even after completing those, the options remained unselectable because the quests had additional nested conditions. Now, all nested conditions are listed, starting from the earliest requirements.
🗝️ The "listen to you" option in chapter A Lifetime Together is corrected. Previously, it only mentioned doing Adventure Eye of the Azure Dragon of the real thing, which requires uncovering the truth about the Tan family first, through the summary Journey to the East, then talking to Lengxie or the summary, Life is never ending, then talking to Qu Hexing. Only then can the chain be completed, Side by side - filial piety, to get the box to send to Tan Qin.
🚩 Quests that don't appear in the list are marked now. Some quests require walking to a specific point to trigger, such as Side by side - filial piety (three) at Yanmen Pass.
📖 Unlocking steps now separately list the episode and chapter names, along with the required city and minimum level.
🐛 Fixed a bug that prevented unlocking steps from appearing in the map layout. The data was present but was cut off before reaching the webpage.
🎬 The Rewind page now includes the full chapter map layout for 330 chapters, totaling 4,059 scenes. Previously, only detailed scene sequences were provided for 4 main chapters Story, Poem, Battlefield, and Adventure none at all. Now, every chapter with a map layout in the game can be seen, showing which scenes come before and after, and which scenes branch off to where.
🎯 Each scene specifies what needs to be done. Who to talk to, where to go, what item to deliver to whom, with item pictures.
🔒 Unlocked options tell how to unlock each one. Includes both game messages and actionable steps, such as which quest Adventure to complete first (linked to quest page + trigger location) or previous choices made at certain scenes.
📍 Map Rewind indicates where to do each step. Click on the sign “At scene N” to jump to scene details directly, and if that step is a locked option, it will also show how to unlock it.
🧹 Clean up garbage lines in the scene map, 902 unnamed options (displayed as underscores) are now shown as dialogue, and 112 empty dialogues have been removed.
🧭 86 branching points now show conditions. For example, this branch goes this way if a previous choice was made.
📌 There are still 46 chapters without scene maps. This is not missing web data, but the game genuinely lacks scene maps.
🔗 Fixed links on pages Rewind that led to missing pages. The “Unlocked this ending scene” lines under each ending scene now lead to the correct quest page instead of blank pages.
🔗 Quest links now work for all chapters. Previously, clicking them led to missing pages, even though the quest pages actually exist.
🧪 Added automatic checks before going live. If any links on the web point to non-existent pages, the web won’t go live at all.
🆓 Free access to trigger methods for quests not exclusive to members. After 1 Sep, all quests were made exclusive to members, but this has been reversed. These quests (about 3 in 5 of the entire site) are now fully visible, including NPC coordinates, trigger methods, warnings, steps, choices, and rewards.
🔒 Exclusive member quests show only names, areas, and labels to everyone. Trigger points, NPC coordinates, warnings, conditions, steps, choices, and rewards are visible only to members (previously, NPC coordinates and warnings were visible to everyone). These quests are the most searched for.
🚫 Removed signs are visible to everyone. For quests removed from the game, signs on cards now show even if the quest is exclusive to members, so you don’t waste time waiting (patched quests still follow the patch sign as before).
🧑 NPC pages show coordinates according to permissions. Coordinates within member-exclusive quests are shown as 🔒 with a note on how many more points there are. The combined NPC page separates free-to-read points from member points.
🧭 Quests from other cities that must be completed here and forest bosses tied to member quests. Hide coordinates, conditions, and rewards to match the quest (forest boss coordinates remain visible)
🔍 Search bar. Typing coordinates or NPC names will no longer find member quests (searching by quest name still works normally). Unlocked quests can still be found by searching with trigger text
🧹 Move quest coordinates to a single quest page. NPC descriptions, item descriptions, and city notes had duplicate coordinates, allowing member quests to still be read from other pages. Fixed 118 points, chest, forest boss, exploration point, and Shop coordinates remain complete as before
⚔️ Forest bosses tied to member quests. Conditions and rewards for these bosses no longer appear in the search bar (name and coordinates still searchable normally)
🧑 NPC pages show only free-to-read quests. Member quests do not appear in the list, with a note indicating how many quests are still available. Members still see everything as before
🗺️ Checked every city's quests on the new website against Thai server quest data, 13 cities, 501 quests. Fixed 475 points, added 23 new quests
🏷️ Correctly labeled 393 quests with patch numbers. Previously labeled as 1.0, now shows the actual patch number when the quest was released, from 1.1.1 to 2.1.1
🔴 Clearly indicate which quests are not yet available, 5 quests are content for the next patch (Thai server is at 1.3.1) and 27 quests have been removed from the game. Previously, no labels indicated this, causing players to wait in vain
🔑 Fixed how to trigger the 103 discovery points. Most required talking to NPCs, but actually require emotes (Observe. Look Out, Happy Clap Clap, Bandage Wound) or vice versa.
📍 Corrected 49 misaligned coordinates. In Bianjing, 7 are more than 100 squares from the actual point, original coordinates kept for reference
🎁 Fixed rewards for 122 quests. Specifies item names and level colors as given in the game, replacing vague terms like Story Points
🍀 Adjusted luck levels for 26 quests and moved 2 quests to different categories. Now matches the game's setup
🔒 Add hidden quest conditions, quests that require reaching a certain level first, and quests where NPCs won't appear until another quest is completed
🆕 Add 23 missing quests, up to Yien Min 5, Hangzhou 4, Sanqing Mountain 4. Cloudcrest Fortress 3 with coordinates, how to start, steps, and rewards
🧭 Flag quests that are in the wrong city and quests that can't be found by searching in-game, mark for relocation and confirmation, don't let players think they can complete them normally
✅ The number of quests Adventure that can be completed matches the in-game panel for 7 out of 11 cities (previously correct for 4), still different Hangzhou Yien Min Sanqing Mountain Mirror Sky Pavilion by 1 to 4 quests, likely due to using older patch images for comparison, waiting for new images to confirm
🆕 Added 4 missing Adventure2 quests to the website. Heart's Go of Tai Chi and Twilight to Spring can be done now, while Small Tune, Big Impact is patch 1.3.2 and Cosmic Reverse is patch 2.1.1, not yet arrived on the Thai server, listed in advance with warning labels. None of these 4 exist in any Chinese guides.
🧮 Resolved the Adventure2 quest count mystery. The in-game panel counts 26 because it excludes 2 quests not yet arrived in the current patch. The website and in-game numbers now match.
🆕 Add the 3 missing quests Rumors. Illuminate My Longing, Verdant Spring, Beauty of Jiangnan
🔒 Found a hidden quest. Twilight to Spring must complete quest Thornpath Blossoms first, otherwise the NPC won't appear
📦 Correct quests that are in the wrong city. Couples in Harmony game placed under city Hangzhou not Cizhou. marked for relocation
❓ Flag 2 quests that haven't been confirmed yet. Wu Yong and Hei Tianzun, searched in the Thai server quest registry but didn't find these names, may be names created by Chinese guides
🐛 Fixed Adventure2 Priceless Integrity quests that were previously almost entirely wrong. Re-checked directly from the Thai server game.
🔑 The original quest opening method was incorrect, corrected to the correct method verified in the game (details on the quest page, available to members)
🩹 Previous treatment step was wrong. No heal button pops up; you must open the emoji wheel and use the Bandage Wounds action yourself.
⚔️ Original combat step is wrong. Only one wave of robbers appears; use Normal Attack to chase them away is enough, no need to kill them all
❌ Remove false information from the game. The instructions stating *do not lead the formation* and *if bloodEscortruns out, the quest fails* are not part of the actual quest
📍 Add coordinates for all 3 protection zones and correct the starting point coordinates to match the NPC's actual position (see the quest page)
🚫 Quest Priceless Integrity has been removed from the game and cannot be completed. It does not appear on the quest panel Adventure and there is no NPC at the coordinates. A clear sign has been placed
⚠️ The newly revised steps are kept for reference in case the quest is brought back, and because old Chinese guides still floating online have incorrect steps
🎁 Confirm the reward. Willpower TechniqueBasic Purple ×1 (in-game it says "mystery reward" until completion)
🌙 Completely revamp the Rewind page. Use a 3-step process: select quest > tick the desired ending scene > website states how many loops to go back and what conditions must be met in each loop (previously a long page that was confusing to read)
📚 Increase data from 4 chapters to 376 chapters categorized as in-game. Story Main, Poem. Battlefield (Mortal World/Explore/Trip/Activity). Adventure (separated by luck levels)
🎯 Increase ending scenes from 33 to 93 with conditions for what needs to be done to unlock them. Direct text from the game
🔁 Each chapter clearly states Rewind whether it can be obtained and whether there are branching paths after looping back (12 chapters that cannot be looped back)
🔗 Click the link to go to the quest page for which ending scene unlocks what quest
🐛 Fixed incorrect luck levels for 3 quests. Fast Cat Delivery. Precious Old Steed is now Good Fortune. Whence Comes the Dog's Bark is now Minor Fortune
🐛 Fixed incorrect final scene name. The name that used to say "Hansong survives" is actually still Breathe last
🔓 Fixed bug: Members still see "Members Only" signs overlapping content they can already access. Now, after logging in, all lock signs on the Rewind page disappear as they should
🧹 Cleaned up backend text that was appearing on the website. Rewrote the category descriptions on the Rewind page to be clearer and the webpage loads almost half as fast
🔢 Main category Story sorted in game order. Chapter 1 > Last chapter, with 3 tab headers (Sword of Justice. Mental State. School). Originally sorted alphabetically in Thai, making it unclear which to play first.
📖 Clearly indicates which chapters have endings to collect. The game sets 13 chapters out of 376 to collect endings, previously written as "No information available," leading to confusion that the website hadn't collected all endings
🏁 Tab categories now show the number of endings collected. See immediately which categories have collectibles (e.g., Poems have 5 hidden endings in 36 chapters), click "Show only chapters with endings" to jump straight to them
📖 A guide on how to use Rewind is available. Step-by-step instructions with illustrations at /how-to/dream-back, including how to make collected endings overwrite current data in the game (the most commonly missed point)
🔗 Share plan Rewind as a link now possible. Link saves the chapter and ending you’ve marked, send to friends to see the same plan right away
🎮 Chapter Rewind guide points to the scene order. Each round has a "Play this" box that lists which scenes require which responses, including preparations needed beforehand (e.g., you need to get Trance Smoke first to use it in battle). The chapter scene order highlights the plan options in green, with signs indicating the round and end scene
🔮 Choices that determine endings in other chapters (e.g., Chapter 1 determines Chapter 3's ending) now have signs in the scene sequence
✅ Fixed explanation when playing Rewind ends a chapter. A pop-up box appears to press "Use Rewind now," if pressing "Continue" requires finishing the next chapter before the ending changes (the previous version said pressing had no effect, which was incorrect)
🔒 "Trigger method" moved to member-only. All quests across the site. Users who are not logged in will see 🔒 Members Only instead of the actual text.
📍 "Trigger Points" still open to everyone, Coordinates and NPC names are still readable without signing up, including areas, times NPCs appear, warnings, and prerequisites for quests
🆓 Free membership codes still available, Join a guild or share the website once and send a screenshot to email (see Contact page). Sign up and see full trigger methods for all quests immediately
🔎 Search function changed, Non-logged-in users can no longer search with trigger text (still searchable by quest name, NPC name, coordinates, and area as usual)
🔍 Still searchable on Google as before, Google bots and other search engines can read all content (Google-supported method for member-only sites). Search results still show our quest pages as usual
🔑 Sign-up page now has a button for requesting codes, Next to the 10-digit code field, there's a "No code? See how to request" button. Clicking it leads directly to the request code section on the Contact page
📱 Links to subheadings on mobile no longer hidden by menu bar, Previously, tapping 🔗 share or links to subheadings hid the subheading under the top menu bar, requiring scrolling up. Now, the subheading appears perfectly
🧹 Removed Chinese website references from every page, Where Chinese website names were previously written, they are now replaced with neutral terms like "main reference" or "another guide". Original meanings remain complete, still indicating which source said what when information conflicts
🟢 Thai names now show in green (verified) at 1,426 more points, Across the entire site from 26% to 90%. Quests 95%, NPCs 95%, Items 87%. Now, almost all names seen are those actually found in the Thai game server
🔴 Corrected 35 names that were previously incorrect, The most significant changes are The Way of Heaven is Unkind > The Way of Heaven is Unkind (completely different words). Marquis Mingzhao Gifts a Horse > Marquis Mingzhao Gifts a Horse. must be everyone > The three Long brothers are all together
👤 Added real Thai names for 416 NPCs (27% > 95%), Incorrect spellings have been corrected, such as Zhang Zeduan > Zhang Zeduan. Li Shishi > Li Shishi. Lin Hong > Lin Hong. Guan Zhongyi > Guan Zhongyi
🏷️ Fixed the Chinese category names for the 44 exploration points. Previously, they didn't match what the game actually uses: Exploration Puzzle = Exploration Puzzle (instead of Exploration/Puzzle). Folklife Events = Folklife Events. Wild Boss = Wild Boss (instead of Wilderness Elite). This affects those who use the Chinese names to search further.
🍲 Full names of fused items are now set. The game always prefixes the owner's name, e.g., Ye Wenzhou - Radiant Light Chain. Emperor Crab - Crab Roe Claw Armor. The website used to cut the prefix, making it hard to search in-game
📸 Photo Spot. Scenery. Mystery spots now have actual Thai names e.g. Holding Hands at Rainbow Bridge > Holding Hands at Rainbow Bridge. Admire the Mortal World > Admire the Mortal World
⬜ 211 points are still not green, meaning they don't match in-game names. Mostly ending scene names Rewind and mystery names we set from the guide
🗺️ 359 area/place names now use in-game names. Wu'an Village > Wu'an Village. Government District > Government District. Yanmen Stronghold > Yanmen Stronghold. Jinming Pool > Jinming Pool. Zhenhai Bay > Zhenhai Bay. Keep floor numbers if present (Shattered Snow Cave upper floor)
📝 Updated names across 1,427 spots in website quest content. The most frequent updates are Windstorm Token > Windstorm Token (69 spots). Myriad Unification > Myriad Unification. Photo Spot > Love Check-in Point. Gu Xizhao > Gu Xizhao
👥 202 NPC names in quest "NPC" lines changed. Master You > Master You. Enforcer's Hall Constable > Enforcer's Hall Constable. Waiter > Waiter
📚 The A Lifetime Together quest series had all its names changed Originally, the website wrote them in three different ways (A Lifetime Together / A lifetime has only one person / A lifetime with one partner), but now they all use the exact same name: A Lifetime Together
🟢 Hangzhou: Confirmed official Thai server name Spring Pavilion Gourmet Notes (Spring Pavilion Gourmet Notes). Adventure are now marked green for 30 out of 31 names present on the in-game panel.
🔴 Compared the Adventure2 list with the in-game panel for all 33 slots. The website has 46 quests, but the panel only has 33 (31 named + 2 locked). The names of the 14 quests that do not appear on the panel have been written in the city notes, not deleted pending further confirmation.
⛔ Only one name could not be matched: "The Lost Child". Fits both Love The Lost Child. Act I (Love and Parting - I) and The Lost Child.
🔑 Contact page: clarified how to request new member codes. Two ways (guild member / share jomyutguide.com once anywhere and send a screenshot via email). Added advice that every page and topic has a 🔗 share button, no need to copy links
🛡️ Back-end: blocked bots probing for website vulnerabilities. Bots trying to access admin pages of non-existent systems are blocked before reaching the server. The website is lighter and visitor statistics are more accurate. Does not affect Google searches or readers at all
🗺️ Point Exploration Puzzle arranged by distance. Walk through each point in order without needing to run across the map back and forth (the average distance between adjacent points in the list has been reduced from ~390 to ~64 units)
📍 This order applies to everyone. Players who see 30% get a list sorted by the actual distance of the points they see, not a random order
🛠️ Everything else is back-end work. Adjusting the team's internal tools, player-facing duties remain unchanged
👑 Added new member level "Guild Member". See coordinates Exploration Puzzle of all points in all cities (5,131 points)
🔓 Regular players and normal members see 30% of all cities (1,582 points). Selected in a dispersed manner across the map, not clustered in one corner, to be usable in every zone
✅ Points with methods/safe codes are still open to everyone, none are hidden. Previously collected items don't disappear (Yanmen Pass thus opens up to 46% because there are many methods)
🪟 Methods to open chests/solve puzzles moved to pop-up window. Click on the point directly, no need to scroll up to find it and scroll back down. Can be closed by pressing the button, background, or Esc
🧩 The main page now shows the number Exploration Puzzle of each city. Visible from the city card, showing how many points each city has
🔒 Points that are still not open are secured on the real server, not just hidden on the screen
💾 The "collected" checkmarks that were previously ticked remain complete, no need to tick them again
🗺️ Got the full map coordinates for “Exploration Puzzle” across all 12 cities, totaling 5,131 points. Increased from just a few dozen points previously. Located at the bottom of the 100% Map Exploration page for each city under the section "Full Exploration Puzzle Coordinates".
📍 Count per city: Eternal Night Star City (Evernight Haven) 1093. Lianyun Manor (Cloudcrest Fortress) 859. Eastern Edge Sea 832. Mirror Sky Pavilion 392. Peachspring Village 334. Hangzhou 304. Cizhou 301. Bianjing 296. Cangzhou 237. Yanmen Pass 231. Star Palace 143. Sanqing Mountain 109
🔍 Filter to view only treasure chests, mini-game puzzles, or monster exploration points. Tap a coordinate to copy. Check off as completed like other categories (saved in this browser)
🔗 Points with existing guide methods on the web will have a button “Guide Method ↓” leading to the guide above. No need to find it yourself
⚠️ This set has not been confirmed point by point in-game, and does not have names or opening methods. Only coordinates and types are provided. The number of points differs from the in-game panel by -4.4% to +8.0% depending on the city (the website lists the differences for each city)
🔬 Checked for accuracy. The number of collectibles matches the in-game panel perfectly for all 12 cities (530/530 points) and the coordinates match the original web map 514/570 points
📝 Corrected the old news in 1.0.7 stating “Other cities have not been filled with this set”. This time, separate categories are available, so all cities are filled
📦 Yanmen Pass. Add Chest 2 cards that the Chinese guide never included (totaling 89 cards). Located at coordinates 341,732 and 565,873 Wu'an Village
🔬 The first set of coordinates for the website. Selected only points that are secret treasures. Cross-referenced with the original 87 cards of Yanmen Pass, matching 86 (98.9%). Therefore, it is reliable enough to add missing cards
⚠️ These two new cards have not been confirmed in-game by anyone yet. A warning flag is set on the card. If anyone finds or does not find them, please report
📝 Other cities have not been filled with this set. Cross-referenced but did not meet criteria because the Chinese guides for Bianjing/Hangzhou/Cizhou/Changzhou count "puzzle chests" which are a different set from the smashable/openable chests tagged in-game. Will not be added until clear separation is possible
🗺️ Added 2 new maps. Cangzhou and Herbal Valley. Cangzhou has 2 Adventure quests + 4 Folklife quests with complete map exploration pages (40 collectibles. 4 caves, 3 chests with passcodes, 5 field bosses). Herbal Valley has 3 Adventure + 12 Story points.
🆕 Comprehensive NPC page /npc, 622 NPCs with coordinates of all 647 locations. Filter by city. Search by Thai name, Chinese name, coordinates, and district. Accessible from the General menu ▾
🖼️ First upload of in-game images to the website, 71 item icons. 68 NPC images (34 full-body standing images). 13 map exploration category icons, 21 impressive face gift items, 16 companions, 49 menu food images
✨ Item names in quest steps now have icons. See the appearance of items immediately without having to click to view
🔴 Peachspring Village. The chest code is 633, not 663 (The first guide had an error). And knowing the code in advance doesn't work, you must collect all 3 clues first
✏️ Cloudcrest Fortress Chest number 2. Coordinates changed to 1162,995. The original coordinates conflicted with the explanation of how to find the item
🔴 Cangzhou: Removed 3 non-existent quests. The in-game panel confirms Cangzhou only has Adventure 2 quests.
🔧 Fixed broken web pages. The exploration Valiant Camp page hasn't worked for days. 129 item pages that redirect to the wrong quest when clicked. NPC standing images that don't load at all. Menu bar that overflows on mobile devices
✏️ Sweet Red Bean Buns Yanmen Pass: Corrected steps that were too long. At the shop buy Bun only, no conversation. The quest jumps when using Bun near Dai Huaishan
🔴 Mystery of the Red Mark Cloudcrest Fortress: Bai Du is inside the house not on the roof (The coordinates are the same for two places). Complete all 3 options from the Chinese screen. The correct option is "Hemorrhoid."
⚠️ Flying Swallow of the Han Palace: Reports of conversation not triggering the quest. Added two methods to trigger (talk / gesture Sweep), Confirmation needed
🔴 Foodie Trilogy of Hangzhou: Major trap encountered. The next chapter card can appear even while the previous chapter is incomplete; check the quest journal before collecting recipes. The quest submission step requires clicking the "Show" button in the item display window, not just chatting.
🟢 Bianjing: Confirm the actual Thai server quest names of quest Folklife add 40 quests From the game's overview panel images, 13 images, now almost the entire city has confirmed green names Rumors
✏️ Fixed the name Feathered Brushstrokes. The original spelling was Thang Roi Si, but game screenshots confirm "Thing Roi Si" (Leaving a Trail of Paint).
🆕 Add version number system and update history page (this page)
🟢 Hangzhou: Hangzhou Delicacies II Official Thai server name confirmed. Registered NPC Lin Hong. Thai server spells it "Lin Hong" not "Lin Hong".
🧭 Bianjing Undercurrents: Add observation points for NPC positions (see quest page). Correct district from Ambrosia Alley to Government District
🔴 Found that the merchants to check are 6, not 5, at the city gate, two stand together, the old guide counted them as one, causing the mission to fail (coordinates are on the quest page)
➕ Add ending scene name Lurking Undercurrents and type of merchant at each location
✅ Paint Enmity at Cloudcrest Fortress: Write new steps to try directly, questions about the order of clearing hay piles are now just notes, no longer blocking gameplay
🔴 Fix 17 incorrect coordinate display bugs in 4 maps (Bianjing 10. Hangzhou 2, Cloudcrest Fortress 4, Yanmen Pass 1), the coordinate button used to show incorrect short numbers like "1,0", copying and warping didn't work
⚔️ Battlefield: Reroute Unmatched Sword entirely from actual gameplay, the original led north, which was wrong, the correct route goes south. The fork with Doomed in Black Forest is at the button when encountering Hero Blood Cloak Tower
⚔️ Way of the Sword accepts five levels of the northern route to the card. Doomed in Black Forest confirms the route from actual gameplay and removes conflicting information signs
🆕 Valiant Camp: Add new quest The Smuggler patch 1.3.1, must go at night, with real game findings that NPC sees you but you can't talk unless it's night
🗺️ Star Palace: Lay down the route Eight Gates Exploration for all 7 gates with coordinates in the cave, include the coordinates of chest Death Gate that Chinese guides never mentioned. Confirm the Thai server names correctly
🏇 Hangzhou: Flying Swallow of the Han Palace Confirmed with the actual Thai server name + Specifies location Baopu Monastery
🔧 The exploration page now supports the Thai server name (turns green) and can be searched by the Thai server name